Remedy Entertainment has established itself as a developer of quality titles. Their games, including Quantum Break, Max Payne and Alan Wake, are known for gory stories with paranormal and psychological elements. Control is no different in this respect. Like the other Remedy games, this 2019 action-adventure features a mysterious story and is played from a third-person perspective.

The question is whether Control is an evolution of Remedy’s work or just a rehash of some of their older concepts. Does Control differ from the developer’s previous work and bring new ideas into the fold?

Control review |  Gammick

History

As with their previous games, Control has a strong focus on storytelling. Storytelling is the front and center of the experience. You take on the role of Jesse Faden. When he was a child he experienced something called a paranatural event in his hometown. These altered world events are supernatural phenomena that bend normal reality and can have profound consequences for humanity. The narrative focuses on these events and the organization set up to investigate them. This secret group is called the Federal Bureau of Control.

Without going into too much detail, as I wouldn’t want to spoil it for any reader, the story is fantastic. After witnessing an altered world event, FBC takes Jesse’s brother. Seventeen years later, he shows up at their headquarters to try to find out exactly what happened to his missing brother. Not long after entering the Oldest House, Jesse finds the FBC chief dead and a powerful gun. The service weapon gives her a variety of new powers and puts her in control of the dark organization.

While it may seem like a rather reworked story, the way the action unfolds is magnificent. The pacing is excellent and draws you into the tradition and hidden secrets of the Oldest House. The beautifully crafted cutscenes help get the important narrative points through. Yet even small bits of dialogue with minor characters turn out to be just as interesting.

Plus, Control exudes atmosphere. The restlessness of the unfolding events bleeds and causes a real sense of discomfort. Everything about the history of the game is superb.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.