Werewolf: The Apocalypse – Earthblood is a new RPG set in the same world as Vampire: The Masquerade. However, it is run by a completely different team than in the previous game. This gives players a completely different perspective on the World of Darkness tabletop series.

Developer Cyanide has a somewhat checkered past. The studio focused primarily on sports simulation games, but produced some positively reviewed stealth projects. This includes the likes of Styx: Shards of Darkness.

With Werewolf: The Apocalypse – Earthblood, the developer obviously hopes to expand his horizons, something he struggles to live up to.

History

Werewolf: The Apocalypse – Earthblood begins with a werewolf named Cahal battling an evil corporation. The werewolf is essentially an eco-warrior, attempting to save the planet from those who are polluting it.

The first mission introduces Cahal, his clan and the Endron company. From there, the action unfolds quickly, with Cahal banishing himself from his family after losing control of himself. After killing a member of his pack, he flees to keep the rest of the clan safe.

The rest of the game is spent with Cahal fighting Endron. The company threatens his family home, prompting him to return after five years of exile.

But try as hard, Werewolf: The Apocalypse – Earthblood fails to engage players in the narrative. The characters are all forgettable and bland, while the plot doesn’t do anything interesting. It’s the kind of story you’d expect from an action arcade game, not an RPG set in a rich fictional world.

Without a compelling narrative, the motivation soon wears off as it’s hard to find a reason to continue.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.