Game

Ori does little that you haven’t already seen from other Metroidvania titles. The storyline involves Ori, a Guardian Spirit whose main goal is to collect three Elements of Light. These lights will restore balance in the Nibel forest. Most of your adventure is to collect the light of water, wind and heat. Collect skills, revisit old areas, upgrade your stats, and eventually make your way to the final boss. Very standard Metroidvania gameplay.

The only unique mechanic is the soul connection. Using some of your energy, which is Ori’s mana system, you can create checkpoints. These soul links allow you to save and use skill points to acquire new skills. At higher difficulties, this becomes interesting as the energy is limited. It is used to open mandatory gateways, so you can’t afford to waste it on soul connections carelessly. With Ori’s resource management, you need to use them wisely to make good progress. Otherwise, you create difficulties along the way.

Ori and the Blind Forest Review |  Gammick

Accessibility

However, those who don’t like the sound of difficult playback shouldn’t be put off. Ori and the Blind Forest makes a conscious effort to be as accessible as possible. The easy difficulty will allow most people to scroll through the story with relatively little effort. Some platforming sections may still be somewhat technical, but you have access to a lot of soul links. You are free to explore Ori at your own pace.


At around seven hours of gameplay, Ori and the Blind Forest suffers from content depth issues. Everything there is of the highest quality, but it can seem a little short for its retail price ($ 19.99 on Steam). The ability to reproduce is present but only for those who are already in love with Ori. Consumers who just want to collect it for a single playthrough may feel suppressed.

Let's talk about "Ori and the Blind Forest Review" with our community!
Start a new Thread

Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.