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Game |  Ghost of Tsushima review |  Gammicks.com

Combat in Ghost of Tsushima is incredibly varied. In fact, there are so many different techniques and attacks to use that players are sure to find one that works for them. As Jin’s legend grows, even more abilities are unlocked, giving you the freedom to play however you want. Matching the dual nature of the character’s personality, the combat also has various styles. There are traditional samurai techniques, which tend to be more defensive, as do ghost moves. These involve more stealth-based attacks than you might find in Assassin’s Creed games. Being able to switch between locations works well and keeps things interesting and fresh.

Compared to the various fighting styles, the weapons in this game are surprisingly simple. While there are a few extra items to complement your abilities, most of the action revolves around just your sword and bow. The developers managed to capture the essence of what it must have been like to use a samurai sword. The fights alternate between slow and careful duels to frantic battles. Often times, the action can feel like you’re just in control, with the barrage of moves overwhelming. However, things never seem to completely slip out of your grasp. In the meantime, moving from one position to another adds a level of strategy to the process that I didn’t necessarily expect.


Outside of combat, Ghost of Tsushima incorporates several engaging gameplay hooks. Exploration plays a big part in the game and there is a lot of motivation to go out and see the world. For example, listening to enemies can help you plan your assaults and choose the best strategy. Stealth mechanics also come into play, giving Jin the opportunity to be less honorable and more practical.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.