Assault expansion to the Ardennes

The Assault of the Bulge expansion adds a variety of new maps, units and off-map abilities centered around the “Assault of the Bulge” campaign mode. Players start by selecting which three of the four companies (mechanized, airborne, support, or ranger) they will use during the campaign. The first three come standard with the “Ardennes Assault” expansion, but Rangers are only available to players who purchase the “Fox Company” DLC pack.

Each company has access to unique units and abilities. Matching the right specialization with the right mission goes a long way in achieving victory. Each company has a health score that runs out when it takes losses or retires from missions. Health can be restored by leaving the company idle in a friendly territory or by spending requirement points earned by successfully completing missions.


Battles

Most battles are created dynamically, with randomly generated objectives and additional modifiers. The predefined missions will also feature randomized bonus objectives. The forces of a defeated enemy will group with other battalions, giving them bonuses such as more troops and better equipment. Periodically, the game will also offer special incentives, such as reinforcements or unique units, as a reward for clearing specific sectors within a set amount of time. These factors combined mean that two playthroughs will never be the same.

In theory, these new features add both substantial replay value and additional levels to the strategic aspects of the game. But the developers haven’t done enough to enrich some of them. Companies cannot support each other beyond blocking an enemy’s retreat, and their respective upgrade trees are narrow and insignificant. The only really interesting idea is the corporate health system, but this has its problems.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.