The Supercell game Clash of Clans is on the trending news of the last few weeks. Surely one of the reasons is his Town Hall 15 update, but there is another practical discussion in the scene. This is the Clash of Clans loot forecaster place. For a long time, this site has been in talks for citing loot data in different regions. Based on time, active players and conditions, the site provides the data. Over the past 5 years, many questions have been repeatedly asked about it, the answers to which in some cases were not exactly accurate. In this article, we will talk about Clash of Clans Forecaster and delve into the website.

Clash of Clans Forecaster: Basic Overview

The Clash of Clans Forecaster is a tool designed for predict the loot in different regions of the world. However, when we say “forecast”, the site is based on behavior based on game population, time of day, users’ gaming habits, etc. It predicts the relative quantities and number of mines and collectors not collected in Supercell’s Clash of Clans. Clash of Clans Forecaster simulates the habits of players from all over the world. This is to provide an overview of the raid quality you can expect to find in the game. So, in simple terms, is a prediction algorithm based on time zones and estimated active players.

How Clash of Clans Loot Forecaster works

Compare it with your weather forecast data. Both are predictions and can sometimes be inaccurate. The Clash of Clans Forecaster website clearly mentions this it is not based on any Supercell data.

Coc, Coc as to plunder, Coc archer queen

This site is based only on “expected” behavior based on several social studies and how the mines / collectors fill up. From these derives a model that predicts how many will be online (cannot be attacked and collect resources) and how many are offline (can be attacked and resources fill up). This is what is shown in the graph: how many bases are available and the amount of resources derived, added up.

Divide the game activity

The site groups players into three different age groups: Children, young adults and adults. Their schedules are taken into account and the time they spend in the game is predicted. For example, the website provides a description of a young adult. Young adults are involved in general programs that include work, running basic errands, and activities throughout the day and evening such as parties and other entertainment.

In the subsequent classification, each of the three age groups is further divided into three subgroups which are: Rare, moderate and extreme players. The description is different for all of these players; so the amount of activity is also different. Rare players don’t play frequently and can only access their base a few times a day at appropriate times like wake up, lunch, evening, etc. Moderate players play more often than Rare players but not as much as Extreme players. Extreme gamers play very often and usually have the game open for most of the day.

This simulation takes into account all these schedules and applies them appropriately to three types of days: Weekdays, weekends and holidays. All holidays for all regions of the world are also taken into account because people usually play more often during the holidays. Then, you can see the changes in the data on weekends versus weekdays.

How accurate is the Clash of Clans loot forecaster

The simulation programs used are extensive. On a daily basis, it is quite accurate. In this model, you simultaneously predict what is happening regularly in the game. Forecasts involve many user activities in a given region. When you study user activity, it becomes very predictable after a certain period. Like this, you can forecast activity at a time in different regions consistently. However, when you move up to the higher leagues, the data isn’t as accurate as you would like. Leagues such as Legend for example, you can’t be right about the data as players will be involved in multiple activities in one day.

Statistical analysis of Clash of Clans Forecaster

The website displays numbers and boxes that seem to confuse anyone not interested in statistics. In the upper left corner, we have a small reading called Loot index this is the loot rating you should find on a scale of 1 to 10.

So, immediately to the right, we have the box named Forecasts of the farmer. This is a simple summary of the loot data and their availability in the next few hours.

Clash of Clans Forecaster also has the World statistics feature, which shows some advanced terms such as Player Data and Loot Minutes. Along with this is the Most active regions function that shows the main activity between regions.

Understanding the loot index

The loot index is a measure of loot on a scale of 1 to 10. Over a given period, the loot index can be Low or High depending on the user’s activity.

An Index loot of 10 it is measured to be EXCELLENT, which shows that you have a higher chance of getting good loot during this time. Similarly, a loot index rating of 5 is considered to be DECENT which is an indication of getting decent loot and foundations. However, a loot index rating of 1 is considered POOR and the likelihood of getting good loot is slim in this case.

spoil forecaster coc

All activity displayed in the Loot Index is directly based on player activity. In a chart, you see three lines that indicate different charts. Time is on the x axis, from which region you are visiting the site. In the y-axis is the available loot. The calculation of the loot index is done using graphs. For example, if the loot index is at 7.4 just like in the image, the likelihood of finding good loot is high. It is because of the fewer active players at that time with even fewer bases with shields / guards.

The Clash of Clans Forecaster gives you access to the full 24-hour chart on available loot. This helps us plan our raid time in advance. For example, if you are planning to upgrade your barracks, you can judge what would be the best time. According to the graph comes the ranking of the region, which indicates the active players in a given region. It also includes data such as Online Players, Offline Players, Shielded Players, and Attachable Players.

Clash of Clans forecaster

Minutes of loot

This is a unique representation of showing the loot balance of a particular region. In another column, there is a% view of the loot percentage of the world. This is what the site provides the description:

To provide a measurable value of the information that interests us, that is how much loot is available in a database, it was necessary to create a unit of measurement called Loot Minutes. Loot minutes show how much loot has been accumulated within a base over time. Therefore, 1 minute loot represents the loot accumulated from an unattached base in 1 minute.

The rules for loot minutes are simple to understand: each base in the entire game produces 1 minute of loot every minute. Whenever a player opens his game or if he already has the game open, he generally collects his resources, thus consuming all the accumulated loot minutes. Many (but not all) players typically attack even shortly after logging in, which consumes another player’s loot minutes. The simulation takes into account that many people prefer to pass a fair number of times before attacking to find a base with large amounts of loot readily available.

If you are eager to try Clash of Clans Loot Forecaster, you can check out their site here. Do you want to build strong town halls? Check out our guides below!

So, that’s all about Clash of Clans Forecaster. What is your opinion on this site? Let us know in the comments below.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.